• PRESS RELEASE: NACON: FY 2020/21 Sales target exceeded:177.9 M€ ( 37.5% vs. FY 2019/20)

    Source: Nasdaq GlobeNewswire / 26 Apr 2021 12:45:00   America/New_York

                                                    Press release

    Lesquin, 26 April 2021 17:45 hrs

    FY 2020/21 Sales target exceeded:
    177.9 M€ (+ 37.5% vs. FY 2019/20)

    • Gaming Accessories : 103.2 M€, +96.1%
    • Tripling of Gaming Back catalogue sales : 31.0 M€
    IFRS – M€

    Sales


    2020/2021


    2019/2020


    Change


    1st Half


    86.6


    63.7


    +35.9%


    3rd Quarter (1)


    48.6


    40.4


    +20.3%


    4th Quarter (1)



    Gaming
    Accessories
    Others (2)


    42.6



    22.4
    19.1
    1.1


    25.3



    15.8
    8.5
    1.0


    +68.7%



       +41.9%
           +125.5%
              +13.1%


    12 months (1)



    Gaming
    Accessories
    Others (2)


    177.9



    69.1
                 103.2

    5.7


    129.4



    70.8
    52.6
    6.1


    +37.5%



       -2.4%
             +96.1%
                -6.4%

         (1) Non audited data
         (2) Mobile and Audio sales.

    A Q4 2020/21 particularly thriving: + 68.7%

    In Q4 2020/21, Nacon recorded sales of 42.6 M€ driven by the performance of both Accessories and Games.
        

    GAMES

    Video game sales rose 41.9% to 22.4 M€.

    The increase in business was driven by the very good sales of the Werewolf® : the Apocalypse – Earthblood action-RPG as well as the releases of the PlayStation®5 / Xbox Series X|S versions of Monster Truck®, Tennis World Tour®2 and Hunting Simulator® 2,

    The contribution of the back catalogue (3), generating high margins, doubled compared to Q4 2019/2020.

    Digital sales grew steadily and represented 75% of Q4 game sales compared to 70% in the previous year.

    ACCESSORIES

    In a global context of component shortages, NACON has been able to anticipate its supplies and thus to guarantee regular deliveries to distribution channels.

    While waiting for the new consoles to take off, the installed base of more than 110 million PS®4 consoles around the world enabled NACON to generate sales of Accessories up sharply by 125.5% to 19.1 M€, with the success of the Pro Compact Controller® and Asymmetric Wireless Controller® in particular.

    (3) Back catalogue = Video games released on previous fiscal years

    Annual sales exceeding the target, already revised upwards at the end of November 2020

    In FY 2020/21, NACON achieved a 37.5% increase in sales to 177.9 M€, exceeding the 160/170 M€ sales target revised upwards last November.

    At the same time, in line with the strategy presented at the time of its IPO and fundraising in March 2020, NACON has actively pursued its development strategy over the past financial year:

    • the acquisitions of three development studios: Neopica, Passtech Games and BigAnt Studios ;
    • the successful establishment of NACON in the United States for more than a year with the deployment of RIG® accessories ;
    • the signature of a licensing agreement with Microsoft for the new Xbox® Series X|S console.

    GAMES

    The video game business was characterised by a tripling of sales from the back catalogue to 31.0 M€ and by some great successes including Werewolf® : the Apocalypse - Earthblood, WRC® 9, Tennis World Tour® 2, Hunting Simulator® 2. Despite the postponement of major releases to FY 2021/22, sales were only slightly down (- 2.4%) to 69.1 M€ compared to FY 2019/2020.

    ACCESSORIES

    The Accessories business achieved record sales of 103.2 M€, up 96.1%. This performance was due to the full-year contribution of premium RIG® headsets, sustained sales of licensed controllers, and the launch of accessories for the new Xbox® Series X|S console art the end of the fiscal year

    2020/21 COI target confirmed at 18% and upcoming upward revision of NACON 2023 Plan

    NACON confirms its COI rate of 18% in FY 2020/21.

    The fundraising carried out during its IPO in March 2020 enabled Nacon to acquire studios and finance the development of new games scheduled for release between 2022 and 2024. The financial benefits of these investments should enable NACON to increase both its sales and its operating margin for FY 2022/23 and 2023/24.

    At the same time, the Accessories business should continue to grow as the installed base of new consoles increases.

    In this context, Nacon is particularly confident of achieving further growth momentum in the coming years.

    Upon release of FY 2020/21 Annual Results on May 31, NACON will present its forecast for FY 2021/22 and will revise upwards its guidance for its 2023 NACON Plan.

    (1) Current Operating Margin = Current Operating Income rate = Current Operating Income as a percentage of sales.

    Next publication:

    Annual Results 2020/21: 31 May 2021 (Press release after close of the Paris stock exchange)

    SFAF meeting: Tuesday 1 June 2021 (Presentation to the financial community – French language)

     

    ABOUT NACON

     
     

    2019-20 ANNUAL SALES
    177.7 M€

     

     

    HEADCOUNT
    Over 510 employees

     

     

    INTERNATIONAL
    17 subsidiaries and a distribution network across 100 countries
    https://corporate.nacongaming.com/
     

    NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 9 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 30 years of expertise at the service of players. This new unified business unit strengthens NACON's position in the market, enables it to innovate by creating new unique competitive advantages.
      

     

    Company listed on Euronext Paris, compartment B
    ISIN : FR0013482791 ; Reuters : NACON.PA ; Bloomberg : NACON:FP

     

    PRESS CONTACT
    Cap Value – Gilles Broquelet gbroquelet@capvalue.fr - +33 1 80 81 50 01

     

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